![]() ![]() Unfortunately, this one requires a bit more planning as it's too high to reach with a simple jump, so you've got to get to climb to find some high ground. With the first hatch taken care of, it's time to target the second one on his backside. Objective: Open Lard Lad's second hatch and disable his wiring Perform a double jump to jump onto the open hatch and interact with the circuitry to deal some damage. The hatch should flop down, revealing his circuitry. Just run up behind him, pull out your slingshot, and lock-on to his bulbous butt and let a rock fly. Objective: Open Lard Lad's first hatch and disable his wiringĪlright, so Lard Lad's first weak spot is marked by a giant target on his ass. Neither are particularly worrisome, just keep on the move and attack any dolls that get in your way.TipIf you need health, interact with the speaker box in Krusty's Burger's drivethrough to get soe free hamburgers. Lard Lad only has two attacks: Lasers that he shoots from his eyes, and the Krusty the Clown dolls he summons at will via the billboards. You'll have to fire a shot from Bart's slingshot to temporarily open the hatches, then find someway to jump to them, so you can destroy his internal circuitry. However, since the hatches can only be opened progressively (one after the other) you have to work your way from the bottom up (excuse the pun). There are three hatches on his back side: One on the butt, back, and head. The donut wielding Lard Lad can be a tough nut to crack, but his weaknesses are easily exploitable once you learn how to reach them. If he's down by the construction yard shoot his hatch, let it time out, and he'll run back down to the apartments making him much easier to destroy. ![]()
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